// // World.h // Wildcat // // Created by Nur Monson on 3/30/07. // Copyright 2007 theidiotproject. All rights reserved. // #import #import "Spline.h" #import #import #import #import "Creature.h" @interface World : NSObject { heightSplineRef _landSpline; float _size; NSMutableArray *_creatures; TIPTexture *_creatureTexture; TIPTexture *_rockTexture; TIPTexture *_grassTexture; TIPTexture *_snowTexture; GLuint _fragmentShader; GLuint _vertexShader; GLuint _mainProgram; } - (float)size; - (void)drawRangeStart:(float)rangeStart width:(float)rangeWidth; @end