// // Life_PlayerView.h // Life Player // // Created by Geoff Pado on 3/30/07. // Copyright (c) 2007, A Clockwork Apple. All rights reserved. // #import #import #import #import "ICOpenGLView.h" @interface Life_PlayerView : ScreenSaverView { ICOpenGLView *glView; GLfloat rotation; GLfloat translation; GLfloat xValue; GLenum texFormat[ 1 ]; // Format of texture (GL_RGB, GL_RGBA) NSSize texSize[ 1 ]; // Width and height char *texBytes[ 1 ]; // Texture data GLuint texture[ 1 ]; // Storage for one texture NSMutableArray *filePaths; NSImageView *drawImageView; NSImage *currentImage; NSPoint currentPoint; int i; int animFrame; } - (void)setUpOpenGL; @end